AppLaunchContext

open class AppLaunchContext(val gioAppLaunchContextPointer: <Error class: unknown class><<Error class: unknown class>>)(source)

Integrating the launch with the launching application. This is used to handle for instance startup notification and launching the new application on the same screen as the launching window.

Constructors

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constructor()

Creates a new application launch context. This is not normally used, instead you instantiate a subclass of this, such as #GdkAppLaunchContext.

constructor(gioAppLaunchContextPointer: <Error class: unknown class><<Error class: unknown class>>)

Types

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object Companion

Properties

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val gioAppLaunchContextPointer: <Error class: unknown class><<Error class: unknown class>>

Functions

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fun emitLaunched(info: AppInfo, platformData: <Error class: unknown class>)

Emits the "launched" signal. See onLaunched.

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fun emitLaunchFailed(startupNotifyId: String)

Emits the "launch-failed" signal. See onLaunchFailed.

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fun emitLaunchStarted(info: AppInfo, platformData: <Error class: unknown class>?)

Emits the "launch-started" signal. See onLaunchStarted.

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open fun getDisplay(info: AppInfo, files: <Error class: unknown class>): String?

Gets the display string for the @context. This is used to ensure new applications are started on the same display as the launching application, by setting the DISPLAY environment variable.

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Gets the complete environment variable list to be passed to the child process when @context is used to launch an application. This is a null-terminated array of strings, where each string has the form KEY=VALUE.

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open fun getStartupNotifyId(info: AppInfo, files: <Error class: unknown class>): String?

Initiates startup notification for the application and returns the XDG_ACTIVATION_TOKEN or DESKTOP_STARTUP_ID for the launched operation, if supported.

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open fun launchFailed(startupNotifyId: String)

Called when an application has failed to launch, so that it can cancel the application startup notification started in g_app_launch_context_get_startup_notify_id().

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fun onLaunched(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (info: AppInfo, <Error class: unknown class>) -> Unit): <Error class: unknown class>

The #GAppLaunchContext::launched signal is emitted when a #GAppInfo is successfully launched.

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fun onLaunchFailed(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (startupNotifyId: String) -> Unit): <Error class: unknown class>

The #GAppLaunchContext::launch-failed signal is emitted when a #GAppInfo launch fails. The startup notification id is provided, so that the launcher can cancel the startup notification.

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fun onLaunchStarted(connectFlags: <Error class: unknown class> = ConnectFlags(0u), handler: (info: AppInfo, <Error class: unknown class>?) -> Unit): <Error class: unknown class>

The #GAppLaunchContext::launch-started signal is emitted when a #GAppInfo is about to be launched. If non-null the @platform_data is an GVariant dictionary mapping strings to variants (ie a{sv}), which contains additional, platform-specific data about this launch. On UNIX, at least the startup-notification-id keys will be present.

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open fun setenv(variable: String, value: String)

Arranges for @variable to be set to @value in the child's environment when @context is used to launch an application.

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open fun unsetenv(variable: String)

Arranges for @variable to be unset in the child's environment when @context is used to launch an application.