NglRenderer 
    open class NglRenderer(val gskNglRendererPointer: <Error class: unknown class><<Error class: unknown class>>) : Renderer(source)
Constructors
Functions
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                  Checks whether the @renderer is realized or not.
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                  open fun realizeForDisplay(display: <Error class: unknown class>): <Error class: unknown class><Boolean>
Creates the resources needed by the @renderer to render the scene graph.
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                  Renders the scene graph, described by a tree of GskRenderNode instances to the renderer's surface,  ensuring that the given @region gets redrawn.
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                  open fun renderTexture(root: RenderNode, viewport: <Error class: unknown class>? = null): <Error class: unknown class>
Renders the scene graph, described by a tree of GskRenderNode instances, to a GdkTexture.